Mordor is bordered on the south by the land of Harad.
It is a barren and desolate place.
However, there are some creatures that have adapted to its climate.
These include a wide variety of poisonous snakes.
Harad is also home to tribes of horsemen.
They have been known to use snake venom on the tips of their weapons.
About the Army
The rules for an army of Harad are found in the Harad supplement.
They have a good mix of warriors, cavalry, and elite troops.
Their archers are some of the best in the game, and their horsemen are inexpensive.
One of their weaknesses is their poor armor.
The Haradrim King is a good leader.
However, this is his only real advantage over the Haradrim Chieftain.
Given the poor armor of most Harad troops, it is essential to outnumber the enemy.
Thus I prefer to save the points and take Chieftains instead of Kings.
Haradrim Chieftains are the leaders of your force.
I generally arm them with a lance and mount them on a horse.
The Hasharin are not the most effective assassins in the world.
I prefer to spend the points on Chieftains and troops.
Haradrim Warriors form the core of your army.
Some should be taken without any upgrades to save on points.
Others should be given a spear.
You should avoid giving them bows, as the Raiders already are equipped with them.
Haradrim Raiders are some of the least expensive horsemen in the game.
I generally give them lances to add that extra punch to the army.
Watchers of Karna are the elite troops of the Harad force.
They have an incredible attack to point ratio.
However, they are a prime target for enemy archers, thanks to their low armor value.
Take a few and keep them behind your back rank until the time is right.
Then charge them in and support them with spears.