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Virtual Toy Chest's
Tron Archive

Kevin Flynn was an aspiring young software engineer at ENCOM. His dreams were shattered when Ed Dillinger, another programer at ENCOM, copied his work. To make matters worse Dillinger is promoted to CEO and Flynn loses his job at ENCOM.

Flynn tries to hack into the ENCOM network to find evidence that Dillinger stole his work. Unfortunately, the Master Control Program (MCP) detects the breach and terminates the connection. With the aid of some former co-workers, Flynn breaks into ENCOM to try and retrieve the files directly. Unfortunately before he can disable the MCP, he is zapped with a beam that transforms his body into digital code which is then stored on the computer! Once inside the computer Flynn finds himself at the mercy of the MCP. He, like the other programs in the machine, is forced to compete in video games. The losing programs are deleted. Fortunately, he is befriended by Tron, a secturity program written by Alan Bradley, and by Yori, a digital version of Lora. They help him escape on a lightcycle. However, Dillinger enters the system as Sark to personally destroy Flynn. Can Flynn defeat Sark and return to the real world?






Tron



Flynn



Sark



Guard



Light Cycles






Tron was released by Disney in 1982. A 20th anniversary edition DVD was released in 2002. The film stars Jeff Bridges as Kevin Flynn and CLU, Bruce Boxleiter as Alan Bradley and Tron, David Warner as Ed Dillinger and Sark, Cindy Morgan as Lora and Yori, Bernard Hughes as Walter and Dumont, Dan Shor as RAM, and Peter Jurasik as Crom. The script was co-authored by Steven Lisberger and Bonnie MacBird. Lisberger also directed the film. Bruce Logan was the director of photography. Wendy Carlos wrote the music.

Tron was the first major film to use computer generated sceens. These were created by four powerhouses in the industry: Mathematics Applications Group Inc, Information International Inc., Robert Abel and Associates, and Digital Effects of New York. Richard Taylor and Harrison Ellenshaw oversaw the effects. These were complimented by sceens that were shot at the Lawrence Liver Laboratory in Oakland. These technical feats were the foundation for the fantastic visual artwork that was created by Syd Mead, Jean Giraud, and Peter Lloyd. They created the vibrant futuristic theme that we associate with Tron.



These toys were made by Tomy in 1982. They were the official toys for Tron the movie. They are standard 'star wars' type 3 3/4" figures with joints at the head, shoulders, and waist. They are made of translucent plastic with glow in the dark paint and accessories. The light cycles come with a ripcord and weighted wheels so you can really race them.

Neca rereleased all four of these figures in 2002. They also produced a blue version of the light cycle. Takara released its own posable micronaut style figure and light cycle. Large 6" figures were also made for the Tron 2.0 game. You can see them at our Tron 2.0 Page




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